Search found 51 matches
- Sun Mar 29, 2020 10:46 am
- Forum: Maps
- Topic: [NS]Block_v2b
- Replies: 0
- Views: 4201
[NS]Block_v2b
https://steamuserimages-a.akamaihd.net/ugc/1022821225469657010/C7E7A5EDDABD4B3B122418299BAE688E975245E7/ A friend gave me the idea for this map several years back. It's an Egyptian themed maze map, it plays pretty well with bots. Download: http://number-7.com/index.php?dir=files/half-life/natural-s...
- Sun Mar 29, 2020 10:34 am
- Forum: Maps
- Topic: [NS]Square_redux_t08
- Replies: 0
- Views: 4323
[NS]Square_redux_t08
https://steamuserimages-a.akamaihd.net/ugc/1022821225469359844/8376E713FED938054D7013577562E79302ADAD91/ This map originally started out as a remake of an ancient Natural Selection 1.0x map so that it would work on later NS 2.x and 3.x branches, but I've steadily added on to and refined it over the...
- Sun Mar 29, 2020 8:50 am
- Forum: Maps
- Topic: [NS]Fortsiege_006a
- Replies: 0
- Views: 4218
[NS]Fortsiege_006a
https://steamuserimages-a.akamaihd.net/ugc/1022821225469110933/836DFC6433F838F88FDE47691733CD0737499E64/ Remake of an old friend of mines' Fortsiege map. It fixes a lot of playability issues due to high r_speeds and bugs with older compile tools that cause framerate problems on AMD and Intel video ...
- Sun Mar 29, 2020 8:13 am
- Forum: Maps
- Topic: [NS]Weldsiege2b4
- Replies: 0
- Views: 4318
[NS]Weldsiege2b4
https://steamuserimages-a.akamaihd.net/ugc/1022821225469064955/A6CC7DCB6F6FB80E9ED1AF347EED523F482EEEE3/ Loosely based on ns_weldsiege by [NK]Nut, this map expands on the original idea with a far more detailed environment and atmosphere. Beta 4 (this version) has been slightly modified to help bots...
- Sun Mar 29, 2020 7:57 am
- Forum: Maps
- Topic: [TFC] Warpath_R3
- Replies: 0
- Views: 3848
[TFC] Warpath_R3
https://steamuserimages-a.akamaihd.net/ugc/785248399680892476/1FE5E09626DFCE67AD9F7558CF9C94550A786A31/ This is a from scratch remake of the map warpath. The goal of the remake was to reduce the number of entities in the map to stop modded servers with plugins like AMXModX and NeoTF from crashing f...
- Sun Mar 29, 2020 7:33 am
- Forum: Waypoints
- Topic: [Foxbot] Thekeep
- Replies: 0
- Views: 3894
[Foxbot] Thekeep
https://steamuserimages-a.akamaihd.net/ugc/1022821225468951137/45B57155DEC1A0D16F573F6A4CC40BD55DFABEDC/ Download: http://number-7.com/index.php?dir=files/half-life/team%20fortress%20classic/mods/foxbot/waypoints/t/&file=thekeep.7z Notes: - Bots will never use mounted guns. - It is possible to ...
- Sun Mar 29, 2020 7:24 am
- Forum: Waypoints
- Topic: [Foxbot] Junob7
- Replies: 0
- Views: 2523
[Foxbot] Junob7
https://steamuserimages-a.akamaihd.net/ugc/1022821225468909402/0CFA1E533BB6825200637EE2575FE82DB972F628/ Download: http://number-7.com/index.php?dir=files/half-life/team%20fortress%20classic/mods/foxbot/waypoints/j/&file=junob7.7z Notes: - Bots usually won't use the alternate long path to CP4 d...
- Sun Mar 29, 2020 7:18 am
- Forum: Waypoints
- Topic: [Foxbot] Troy2
- Replies: 0
- Views: 2304
[Foxbot] Troy2
https://steamuserimages-a.akamaihd.net/ugc/1022821225468899463/5549F75E2CFA9C573965ACE4A38DF0B06C7C17C2/ Download: http://number-7.com/index.php?dir=files/half-life/team%20fortress%20classic/mods/foxbot/waypoints/t/&file=troy2.7z Notes: - Due to weird map entity logic, bot control point switchi...
- Sun Mar 29, 2020 7:14 am
- Forum: Waypoints
- Topic: [Foxbot] Spacebowl
- Replies: 0
- Views: 2108
- Sun Mar 29, 2020 7:09 am
- Forum: Waypoints
- Topic: [Foxbot] Warpath_r2
- Replies: 0
- Views: 1939
[Foxbot] Warpath_r2
https://steamuserimages-a.akamaihd.net/ugc/785248399680892476/1FE5E09626DFCE67AD9F7558CF9C94550A786A31/ Download: http://number-7.com/index.php?dir=files/half-life/team%20fortress%20classic/mods/foxbot/waypoints/w/&file=warpath_r2.7z Notes: - Bots can sometimes cap CP3 too fast, which puts the ...